Scratch Programming Class Ronald Bourret http://www.rpbourret.com/scratch This document is available under the Creative Commons Attribution-NonCommerc
Dizzy: Hyperspace 1. At the bottom of the when green flag clicked script, add a new prompt to ask how fast the figure should spin: fast (f), medium (
More projects: Calculator 1. Build a simple calculator. 2. Prompt the user for a number, an operation, and another number. Store these values in var
Spiralitudity 1. It is possible to draw a curve from a series of short, straight line segments. If the angle between segments and the segment length
Fibonacci Numbers 1. Leonardo Fibonacci (aka Leonardo Pisano Bigollo, Leonardo of Pisa, Leonardo Pisano, Leonardo Bonacci) was a 13th century Italian
Primates do Primes 1. Ask the user how many primes they want. Calculate as many primes as the user wants and display a list of them. Remember that 1
License This document is available under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license. Under
Starmaking Machinery, Part 2 1. Click the green flag and click on the stage again, but this time move your mouse after you click. What happened? Do y
Banana Splat, Part 1 1. Create three sprites: a stick figure named Thrower, a banana named Banana, and a bird named Bird. Make two costumes for the b
Banana Splat, Part 2 1. By now, you are probably arguing with your friends about who is better at chucking bananas at birds. The only way to solve th
Frogs, Cannonballs, and Flying Fruit, Part 1 1. It’s time to start throwing things: frogs, cannonballs, flying fruit. The trajectory of flying object
Frogs, Cannonballs, and Flying Fruit, Part 2 1. Of course, not everything has the same trajectory. When you throw a superball into the air, it goes w
Dizzy 1. Create a new project with two costumes: a stick figure dog walking and a stick figure dog chasing its tail (see picture below). Don’t worry
Dizzy: Counterdizzywise 1. Remove the when green flag clicked block and replace it with a when I receive Spin block. 2. Under the when green flag cl
Dizzy: Spin Cycle 1. At the bottom of the when green flag clicked script, add a new prompt to ask how many turns the stick figure should take. Set th
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